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![]() ![]() Product Dimensions: 271 x 430 x 411mm / 10 11/16th x 16 15/16th x 16 3/16th (H x W x D) See drawing for full details. Please observe panel markings and labels! Mains Input: 220-230V or 115V Factory set. Limiter: ATC Active FET Momentary Gain Reduction, limiter active indicated via front panel LED. The loudspeaker aims to bring the performance of ATCs well know. Input Sensitivity Control: Continuously Variable from 2.2dBu 8.2dBu / 1Vrms - 2Vrms (-6dB)īass Boost Control: Continuously variable from 0dB to +3dB.Ĭrossover Filters: 4th Order Linkwitz-Riley at 380Hz and 3.5kHz.Īmplifier type: Grounded Source MOSFET based Class A/B, convection cooled. ATC launch the SCM25A, the companys first compact 3-way active studio monitor loudspeaker. Input Sensitivity: 2.2dBu / 1Vrms for full power Sensitivity: +4dBu ref 92dBC (Bass Boot 0dB, Input Sensitivity 1V, Pink noise).īalanced Input: 1 x Rear Panel Mounted Female XLR, pin 2 hot. Max SPL: 109dB continuous / 115dB peak (Per pair, IEC Weighted Pink Noise, 1m, anechoic). Low Frequency Cut-off: 47Hz (-6dB, anechoic). Hand-built in England and covered by a 6-year warranty. Input sensitivity and bass lift user controls. 4th order active crossovers with all-pass phase compensation ensure outstanding driver integration. ATC discrete MOSFET class A/B amp-pack delivers high dynamic range in combination with very low distortion and an extended HF bandwidth. Wide dispersion vs frequency for excellent stereo imaging over a large listening area. 3-way design featuring ATC SM75-150 Soft Dome mid-range driver. These improvements ensure faster decision making and outstanding translation outside the studio. The latest Mk2 version is updated with ATCs latest SH25-76S ∝ual Suspension tweeter, extending the high-frequency response along with a reduction in distortion. The monitors combination of exceptional mid-range clarity, high output, extended bass response and modest size makes it ideal for nearfield monitoring in a wide range of critical applications. The SCM25A Pro Mk2 is a compact 3-way high-performance active studio monitor loudspeaker, based around a 6.5/164mm bass driver. ![]() ![]() It’s an uneasy truce that’s made between the two, but it comes from a shared understanding that they’re both working for the same thing - for family, for community, for the future. The two obviously have much in common, as Malcolm is also trying to protect his family (a son, Kodi Smit-McPhee, and a mate, Keri Russell) and his people. The dynamic between Caesar and Clarke’s Malcolm is another strong through line. With every sigh, every flicker of his eyes, every movement, you can feel the responsibilities that he is wrestling with, regarding not just leading his fellow apes but also taking care of his family and guiding his elder son into adulthood. His Caesar is older and wiser from when we last saw him, and he bears the weight of the world on his shoulders. ![]() Much has been said about Serkis’ mastery of performance capture over the years, which of course combines with the amazing visual effects of Weta to create the apes, but I’ll be damned if I’ve seen a deeper, more nuanced performance this year than what Serkis does in this film. What’s immediately compelling is the way in which Caesar responds to the humans, who he sees as desperate and perhaps even pitiful. They need Caesar’s help, or at least his permission, to access an old dam that will restore power to San Francisco… or what’s left of it, anyway. They represent a small pocket of survivors who were immune to the Simian Flu, and this particular group, led by Gary Oldman’s Dreyfus and Jason Clarke’s Malcolm, are out of options. This paradise is threatened, however, when a ragtag group of humans arrive on the scene. The ape children attend school, where Maurice, the orangutan from Rise and Caesar’s trusted adviser, teaches lessons such as “Ape will not kill ape.” Of course this is a notion that will have great significance as the film progresses. ![]() Caesar’s people, who now communicate through a mix of limited speech, signing, and body language - and by the way, it’s impressive just how much Reeves uses subtitles in what is, after all, a summer tent pole picture - have established a virtual paradise here, living off the land, hunting, and growing their tribe. In the forests north of San Francisco, an ape city of a kind has taken root, carved into the lush woods and waterfalls of the landscape. (Reeves depicts the end of the world as we know it in a chilling opening credits montage that ties events closely to the real world.) While mankind has suffered and mostly died off over the past 10 years, the apes have flourished. A decade has passed since then, and as was predicted at the end of Rise, human civilization has fallen in the wake of the Simian Flu - fittingly enough, the same virus that enabled Caesar’s kind to rise. Andy Serkis is now rightfully front and center as Caesar, the leader of the small group of apes who were granted intelligence, language, and eventually their freedom in the previous movie. ![]() ![]() ![]() It’s a game where starting fresh can feel great, but progress and advancement is rewarding. Kingdom Two Crowns is easily one of my favorite games and keeps me coming back again and again even without updates. But even if you don’t have someone you can hand off a joy-con to, it is still a well balanced single player game. When you and a friend or family member are working together, delegating tasks, and succeeding or failing together, it feels all the better. Kingdom Two Crowns is a fantastic cooperative multiplayer game. Progress is easier and more rewarding in multiplayer. Which makes dying, though a bit disappointing, not too much of a set back. Exploring the new lands and planning out how you will expand. This may initially sound tedious, but it’s one of the funnest parts of the game. You’ll also be starting a new kingdom all over again on this new island. Everytime you fully repair a ship, you’ll be able to bring a small crew to a new island with new discoveries. Repairing ships will become a recurring goal. If you survive the evening ravages, you’ll eventually come across a wrecked ship. They’ll destroy walls, take archer’s bows, builder’s hammers, or even your crown, if they manage to empty your purse of coins. Each night, demons rush from portals seeking coins and ripping tools from your kingdom’s inhabitants. The soundscape alone is enough to transport you to serene tranquility…until night falls and the greed come.Īs the sun sets across your kingdom, you may notice your citizens retreating behind your outer castle walls, archers crowding in defensive positions. The game world is a gorgeous, meditative place that makes you wish you could visit in your dreams. The sound design and score perfectly enhance the atmosphere. I am awed by the beautiful depictions of nature, curious about new structures and what possible function or aid they may bring me, and filled with the desire to explore. When I play in docked mode, family members, be they gamers or not, pause what they are doing to watch me play. The beauty of this game cannot be underrated, especially of the Norse Lands DLC. I’m a big fan of the Kingdom games as well as games published by Raw Fury so it’s no surprise that I love this game. Death can be a surprise, or a slow inevitability as you realize the consequences of your mistake and watch your kingdom crumble day by day. Death is frequent as you learn through experimentation and from your mistakes. A big aspect to the game is trial and failure. Other jobs are unlocked as you progress, but to explain too much of the gameplay would spoil the experience. In the beginning, you recruit people as archers or builders in order to earn more coins, build defensive structures, and chop down trees to expand your kingdom. ![]() You can move left and right, collect coins, and invest coins into various objects and structures in the environment. If you are new to the series, essentially you, or you and a friend, are the rulers of a two dimensional kingdom. If you are familiar with the latter, then the gameplay is for the most part the same, but with some changes and new features. Kingdom Two Crowns firstly is the couch co-op version of Kingdom: New Lands. The gameplay for all versions is mostly the same and fairly simple. The game can now be purchased as a bundle with Norse Lands, or alone (though both versions will include Shogun and Dead Lands). The newest reskin, Norse Lands, is the first paid DLC for the game. Starting with Shogun, which gave the game a feudal Japanese inspired look, followed by Dead Lands, which introduces a gothic-horror aesthetic and new gameplay elements. However, since the release, the developers have worked on two previous updates that reskin the game as well as make slight alterations to the gameplay. Kingdom: Two Crowns was originally released on Switch in December of 2018, a full three years ago. If hoards of Greed manage to break through your kingdom’s inner walls, all your work and progress will be lost. You fear your defenses are not strong enough and your coffers are not full enough to last your kingdom until spring. Were the outer walls breached? How many archers were lost? You stroke the side of your mount’s neck in an attempt to relieve your anxieties and it gives a short snort in reply. Thick fog dissipates as you survey the damage done by the destructive demons, known simply as Greed, as they were charged with power during last night’s blood moon. ![]() ![]() In the 'Editor' options, look for 'Asset serialization mode' and set it to 'Force text' (should already be as it's the default setting): When your merge will be resolved and you have no locally modified files, you should ensure that you save the assets in text format. When 2 people modified the same scene and want to merge, I'd say that the best way is to use the version with the heaviest modification, and to re-do the other modification. To do a scene merge, there's no real solution. The thing is, even a minor modification in a scene may completely re-order its content, messing totally with most diff-softwares. ![]() If it is in text format, it is 'a bit' easier to merge, but to be honest it isn't really any easier. It means that your conflict is now only about 'SampleScene.unity'.Ī '.unity' file is a scene, it can be either a binary file or a text file depending on how you configured your project. Here you can find a recent discussion about that topic: If you wish to avoid merging, you have to modify only one branch at a time (in which case creating a branch isn't really useful and you can work in the main branch all the time).Īs for your immediate problem, I'll start by not versioning useless folders. If you have made modification to the main branch and to the feature branch, it is exactly as if 2 different people made those modifications, so even if you're a solo dev you'll end up with some merging to do. I don't want to lose all of the hours of work I just spent making my game feature finally work. I understand people have had problems with merging when more than one person works on a file but I am a solo developer so I am the only one working on it.Īny advice/help you could offer about how I can merge my (Feature) branch and (Main) together would be super appreciated. Use the web editor or the to resolve conflicts. This branch has conflicts that must be resolved Github on Google Chrome ( ) opened but I can't merge the (Feature) branch to my (main) document because it says there is Merge Conflicts. After hours of work I just got the new feature to work perfectly in my Unity file today.Ĭlicked Create Pull Request in the GitHub Desktop ![]() I downloaded GitHub Desktop so that I could keep my (main) Unity game file and then work on a game (Feature) in another branch. I'm still learning Unity and how to use GitHub and have been googling for hours but haven't yet found a solution that I can understand. ![]() ![]() Figures in grey across the bottom indicate the resulting total image folder size in KB, and as a percentage size of the original Photoshop save-for-web JPEG exports at 80% quality. Like most of our case studies, the page is image heavy in order to show off our work, and we were interested to see what kind of file size savings we could achieve.įigures in grey across the top indicate quality settings used (where available). There are a number of different compression libraries available for JPEGs, so we put a few of them to the test on a set of images featured in one of our project case studies on the Kyan website. For very small images (like thumbnails), progressive JPEGs will often result in a larger file size, so switch back to baseline for anything under ~10KB. Progressive JPEGs are not always smaller. On desktop machines this is less of a concern, but may be an issue on mobile devices. PJPEGs can be slower to decode than baseline JPEGs - sometimes taking 3x as long. Facebook found it reduced data-usage by 15%. Twitter, Facebook (iOS app), Yelp and Pinterest use progressive JPEGs in production. PJPEGs can improve compression, consuming 2–10% less bandwidth. Progressive JPEGs load from low to high quality The first shows a pixelated or blurry version of the image, and following scans improve in quality as the image continues to load. Progressive JPEGs divide the image into a number of 'scans'. ![]() There are two different methods of encoding JPEGs, and there are file size savings to be made by selecting the right one.īaseline JPEGs are encoded and decoded in a relatively simple manner: top to bottom. Once the format is decided, then it's time to look at compression algorithms, resolution, quality etc… JPEGs JPEG modes: Baseline (sequential) vs. If it's a photo requiring transparency: PNG ![]() In addition, you need to consider whether some images are best served in a vector format, if the desired effects can be achieved via CSS, and how to deliver appropriately scaled assets for each type of device. Finding the optimal format and optimization strategy for your image assets requires careful analysis across many dimensions: type of data being encoded, image format capabilities, quality settings, resolution, and more. Each image (or set of images) should be considered on an individual basis. There's no one-size-fits-all solution for this. The first step in any image optimisation job is selecting the right format. With this in mind, and with Google's shift towards page speed as a major factor in site rankings, it was time to take a look at our image optimisation processes here at Kyan and where we could make improvements. Longer load times have also been shown to negatively affect conversions. Pages with a longer load time tend to have higher bounce rates and lower average time on page. Page speed is important to user experience. As well as masking, cropping, mirroring effects, and adjusting the DPI.When it comes to improving a website's performance, ensuring that images are formatted and compressed correctly can often result in big improvements - dramatically reducing load times and speeding up rendering. ![]() You can easily resize, add a watermark, change contrast, brightness, or gamma, apply filters, and many other things to your images. XnConvert fully supports more than 400 file formats (jpeg, tiff, png, gif, camera raw, jpeg2000, WebP, OpenEXR, etc.). It comes in a simple and straightforward interface that is extremely simple to navigate. The application can handle various file formats and provides you with numerous image-processing tools that can come in handy when performing image operations. From the author of the popular XnView and XnView MP. XnConvert was developed to be a simple yet powerful tool that allows you to convert images easily. ![]() ![]() ![]() If such an endpoint is present in the alternate setting, it will be ignored. There's currently limited support for devices using a shared clock for multiple endpoints.įor the Adaptive IN case the driver doesn't support a feed forward endpoint. The driver doesn't support implicit feedback. A feedback endpoint must be implemented in the respective alternate setting of the AS interface. The driver supports the following endpoint synchronization types (USB-2 5.12.4.1):įor the asynchronous OUT case, the driver supports explicit feedback only. If a device implements multiple clock source entities and a clock selector, then the driver will use the clock source that is selected by default and won't modify the clock selector's position.Ī Processing Unit (ADC-2 3.13.9) with more than one input pin isn't supported.Īn Extension Unit (ADC-2 3.13.10) with more than one input pin isn't supported.Ĭyclic paths in the topology aren't allowed. The driver supports one single clock source only. The clock path may optionally include Clock Multiplier and Clock Selector units and must end in a Clock Source Entity. The driver supports all entity types defined in ADC-2 3.13.Įach Terminal Entity must have a valid clock connection in compatible USB Audio 2.0 hardware. This section describes the features of the USB Audio 2.0 driver. An alternate setting, which specifies another format defined in FMT-2, or an unknown format, will be ignored. The driver supports the formats listed below. The USB-IF is a special interest group that maintains the Official USB Specification, test specifications and tools. FMT-2 refers to the Audio Data Formats specification, Release 2.0.ADC-2 refers to the USB Device Class Definition for Audio Devices, Release 2.0.USB-2 refers to the Universal Serial Bus Specification, Revision 2.0.The following USB specifications define USB Audio and are referenced in this article. The usbaudio2.sys driver fits within the wider architecture of Windows USB Audio as shown. However, if a third-party driver exists on the system or Windows Update, that driver will be installed and override the class driver. The driver is automatically enabled when a compatible device is attached to the system. This name will be overwritten with a USB product string, if it's available. The driver will identify in device manager as "USB Audio Class 2 Device". The driver is named: usbaudio2.sys and the associated inf file is usbaudio2.inf. The driver is a WaveRT audio port class miniport. ![]() It's designed to support the USB Audio 2.0 device class. Starting with Windows 10, release 1703, a USB Audio 2.0 driver is shipped with Windows. ![]() ![]() Retrospectives Fans of The Dead Space Remake Should Watch This Classic Sci-fi Film Fans Of The Last Of Us Will Love This Underrated Sci-Fi Film How One Movie Got Almost All of Its Science Wrong Jake Gyllenhaal Stars In This Underrated Time Loop Thriller This Underrated 70s Sci-Fi Movie Blends Body Horror With Evil AI This Dystopian Sci-fi Adventure Is A Forgotten Classic These Absurd Shorts May Be The Smartest Sci-Fi Film In Years Why Starship Troopers Is Still A Sci-Fi Masterpiece 25 Years Later The Thing Turns 40: A Look Back At The Ice Cold Horror 1982: The Summer Of Sci-Fi 30 Years Of Alien 3: Where Alien Went Wrong Men In Black Turns 25: Why The Movie Remains A Sci-Fi Comedy Classic 25 Years Later, The Fifth Element Is Still An Enigmatic Sci-Fi Classic Leigh Whannell's Killer AI Horror Film Is A Hidden Gem The Creator Of Sweet Tooth Directed This Underrated Sci-Fi Thriller Why The First Matrix Movie Will Always Be The Best In The Franchise How Close Encounters Of The Third Kind Presented A Different Alien Invasion Narrative This Disney Animated Sci-Fi Movie Is A New Twist On A Literary Classic Disney Made A Great Animated Sci-Fi Movie (And It Flopped At The Box Office) What Was The First Science Fiction Movie? Anya Taylor-Joy Played A Perfect Villain In This Sci-Fi Thriller Even With The Talent Involved, This Netflix Sci-Fi Movie Was A Total Failure This Kurt Russell Movie Is An Underrated Sci-Fi Masterpiece This Sci-Fi Noir Predates Blade Runner By Two Decades The Forgotten Sci-Fi Movie That Spawned A Sleeper Franchiseįeatures Why Are There No Computers In Dune? Dune: The Voice, Explained Dune's Bene Gesserit Human Test, Explained Dune: Why Does Everyone Fight With Knives? Stargate Atlantis Cast: Where Are They Now? Could Michelle Rodriguez Return In Avatar 3? Jemaine Clement’s Avatar 2 Role Explained Terminator 3 Cast: Where Are They Now? Them!: Finally Getting A Remake and Why It's Necessary Avatar 3’s Ash People: What We Know So Far Neytiri Was Underutilized in Avatar: The Way of Water This Overlooked 2022 Sci-Fi Movie Is Worth Checking Out Why Do So Many Stories Borrow Cyberpunk Tropes? Avatar 2: How is Sigourney Weaver's Kiri Related to Dr. Dick Getting Biopic Titled Only Apparently Real Austin Butler's Dune 2 Training Promises A Key Scene Will Be In The Sequel Avatar: The Way Of Water Is Well On Track To Bring Down Top Gun: Maverick New Escape From New York Movie Not A Remake, Says Radio Silence Avatar: The Way Of Water Aims For Billion Dollar Box Office To Close Out 2022 Megan Fox To Star In New AI Horror Movie Subservience BBC Reveals New Trailer For David Tennant's Doctor Who Return Russian Cinemas Get Ready To Screen Pirated Avatar: The Way Of Water Copies 65 Trailer: Adam Driver Fights Dinosaurs In Sci-Fi thriller From A Quiet Place Writers Avatar: The Way of Water Projected To Open With $525 Million Worldwide Performance Here's What Avatar: The Way Of Water First Reviews Are Saying About 'Beautiful' Sequel Bong Joon-ho Teases New Sci-Fi Masterpiece Mickey 17 Starring Robert Pattinson Rick And Morty Season Finale Teases A Touching Holiday Episode The Weeknd Teases New Song For Avatar: The Way Of Water Zack Snyder Shares Rebel Moon Clip As Filming Wraps Guillermo del Toro Vouches For Avatar: The Way Of Water The Mandalorian Season 3 Release Date Officially Announced At CCXP New Alien Movie Finds Its Lead In Pacific Rim Uprising's Cailee Spaeny Dune: The Sisterhood Begins Filming With Mark Strong Seemingly On Board Avatar: The Way of Water Gets A Soaring Final Trailer Doctor Who Casts Millie Gibson As New Companion To Ncuti Gatwa Scream Directors To Helm Escape From New York Remake Scarlett Johansson's Lucy Getting TV Spinoff With Morgan Freeman In Talks To Star Patty Jenkins' Star Wars: Rogue Squadron Pulled From Disney's Schedule Simu Liu To Take A Villainous Turn In Netflix Sci-Fi Project Atlas Blade Runner Author Philip K. ![]() ![]() Sci-Fi News Tim Blake Nelson Joins Dune: Part Two Cast Edie Falco Thought Avatar: The Way Of Water Was A Flop That Had Been Released Years Ago Avatar 3 Will Expose A Darker Side To The Na'vi, Says James Cameron Them! Remake With Director Michael Giacchino In The Works At Warner Bros. ![]() ![]() ![]() Upper Right Console - Tailhook lever and status lamp, standby caution panel, hydraulic pressure gauge, wingfold switch and emergency avionic cooling switch.Left Main Console - Fire Test Panel, Ground Power (GND PWR) Panel, Exterior Lights (EXT LT) Panel, APU Panel, FUEL Panel, COMM VOL Panel.Upper Left Console - Gear handle, flap, launch bar, anti-skid, and landing light switches, jettison mode selection knob, brake pressure gauge, and parking brake. ![]() Main Instrument Panel - Houses the Angle of Attack (AoA) Indexer, Head-Up Display (HUD), HUD Control Panel, Lock/SHOOT light assembly, Up-Front Control Display (UFCD), left and right Digital Display Indicators (DDI), Master Arm Panel, Engine/Fuel Display (EFD), Standby Instruments Group, left and right Annunciator panels, and Jettison Select Panel.The vast majority of these functions present on these panels are simulated in the VRS F/A-18E. Just above and forward of the side consoles are the left and right upper-consoles which house aircraft appendage controls. Flanking the main panel on the left and right are long consoles which are used for a variety of functions ranging from lighting to external power controls. The cockpit is divided into several main areas: The main panel houses the avionics and standby flight instruments. The VRS F/A-18E simulates the operation of the ejection seat. The reason this capability is required is because the majority of mishaps occur at or near to the ground as a result of carrier-based hazards such as engine FOD or “cold cat” shots where the aircraft is incapable of achieving enough speed during launch. “Zero/zero” implies the seat can be operated from zero altitude and zero airspeed (on the ground). The pilot controls the aircraft from a solid rocket-propelled, 0/0, Martin Baker SJU-17 Naval Aircrew Common Ejection Seat (NACES). Using Key Command Mode (see Keyboard reference) in the VRS F/A-18, it is possible to completely duplicate this behavior by assigning those keystrokes to game controllers. A Hands-On Throttle and Stick (HOTAS) arrangement, allows the pilot to control a Target Designator Cursor (TDC), and to operate all weapon controls and many support functions without removing his or her hands from the flight controls. In the VRS F/A-18E this is a dedicated Horizontal Situation Display (HSI) used for navigation.Īvionic interaction is accomplished by pressing one of 20 push buttons surrounding each display, or by touching the virtual buttons on the UFCD. Directly below the UFCD is a digital Multipurpose Control Display (MPCD) with digital moving map capability. The main panel consists of the touchscreen LCD UFCD mentioned above, flanked on either side by two CRT Digital Display Indicators (DDIs). ![]() Many of the "steam" gauges traditionally present in legacy aircraft have been replaced with digital CRT and LCD displays. The UFCD can not only be used as a Communications and Navigation Interface (CNI) as in "legacy" Hornets, but can completely duplicate the function of any Digital Display Indicator (DDI). The F/A-18E cockpit shares about 95% of the avionics of previous generation Hornets (A/B,C/D), but improves upon earlier designs primarily by the addition of a touchscreen Up-Front Control-Display (UFCD), located just below the Head-Up Display (HUD). ![]() I urge potential buyers to approach with caution, as the system's capabilities may not live up to the enticing promises made by Visme's marketing materials. The lack of functionality, the unsatisfactory support, and the strict enforcement of a no-refund policy left a sour taste in my mouth. Finally, Visme is excellent at what it does and without a doubt is a great application to generate live and impactful content.Ĭommenti: This experience left us genuinely concerned about Visme's misrepresentation of their system's capabilities and their lack of willingness to provide a reasonable refund when their software failed to work as advertised, despite our best efforts.While Visme may have garnered positive reviews from other users, my own experience was far from pleasant. Visme is undoubtedly an excellent product to generate successful presentations and disseminate our content in a new and fresh way, which often makes the difference, as opposed to organizations that are pigeonholed in traditional tools that are widely used in corporate environments however, it may be that some other applications on the market have strengthened the collaborative environment even more, and additionally there is a greater number of options to handle multiple formats that are practically considered standards today. ![]() This guarantees continuous and successful work on our projects. Additionally, we can interact with a web environment, for example, and if we want to switch to local mode, Visme makes sure that there are no referential integrity issues and produce some kind of inconsistency. One of the most interesting features of Visme is precisely its agility to adapt to the needs of each project, in addition to the fact that it has multiple templates to speed up our work.On the other hand, it interacts perfectly in the Web environment, where we make our updates online, and there are safeguards as we make changes to our project, and it also works perfectly in a local environment, to manipulate our designs offline. Its ease of incorporating elements with the Drag & Drop functions strengthens the user experience and incorporating external data is really a simple process, considering the options that Visme offers.I think that Visme has been growing consistently and every day it becomes more popular and used in environments that request creativity and ease of content publication. If there is in fact already a way to do this, I would recommend having the options associated with the 'canvas size' feature.Ĭommenti: With Visme, the results of a creative design are consistent, and its ability to integrate pre-developed content saves us a lot of work. You can't have a high quality print without a high quality file to print from.Īlthough it was nice to be able to size the canvas based on a ratio of pixels, it would have been nice to have an additional or alternative a way to size the canvas based on inches/centimeters for easy printing. I ended up sending the same PDF file to a local print shop where it was printed on a 24x36 foam board - which still appeared in the highest quality that was displayed in my browser. When layout/aesthetic decisions were finalized, I purchased a membership to have access to down a PDF version of the design. I was able to create a proof of the design and export it to a JPEG file for review. I created a stunning infographic to display all of my organization's "year in review statistics" without any frustration or confusion. Visme is very easy to use, even for someone with no graphic design/technical experience. Thank you Visme, for providing a tool to not only create an aesthetically pleasing infographic, but a tool that opened our eyes to our own various analytics that we can monitor and share with our supporters. We were able to take a closer look at our metrics and determine specific data we should be keeping track of- and we will be able to use these findings as a benchmark for years to come. The results were eye-catching, easy to read/interpret and perfect to share on both social media and in print. Before working with Visme, we had no idea how beneficial it would be to have this data visually represented in a beautiful infographic. We had a very successful past year and had been looking for a way to visually show all of the data from it, but didn't quite know how. Commenti: I am a volunteer for a non-profit animal rescue organization. ![]() |
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